| Interface | Description |
|---|---|
| ILightBlockAccess | |
| ILightingManager |
| Class | Description |
|---|---|
| FirstLightProcessor |
Notes on world.checkLightFor(): Decreasing light value: Light is recalculated starting from 0 ONLY for blocks where
rawLightValue is equal to savedLightValue (ie.
|
| LightingManager | |
| LightingManager.CubeLightData |