| Class and Description |
|---|
| io.github.opencubicchunks.cubicchunks.api.worldgen.populator.CubePopulatorEvent |
| Method and Description |
|---|
| io.github.opencubicchunks.cubicchunks.api.util.Coords.blockToBiome(int) |
| io.github.opencubicchunks.cubicchunks.api.worldgen.ICubeGenerator.generateCube(int, int, int)
generators are advised to implement
ICubeGenerator.generateCube(int, int, int, CubePrimer) |
| io.github.opencubicchunks.cubicchunks.api.world.IColumn.getHeightValue(int, int)
Use
IColumn.getHeightValue(int, int, int) instead |
| io.github.opencubicchunks.cubicchunks.api.world.IHeightMap.getTopBlockYBelow(int, int, int) |
| io.github.opencubicchunks.cubicchunks.api.world.ICube.setBiome(int, int, Biome)
Due to changes in Minecraft 1.15.x, biome storage will be changed to 1 biome per 4x4x4 blocks. Use
ICube.setBiome(int, int, int, Biome) |
| Constructor and Description |
|---|
| io.github.opencubicchunks.cubicchunks.api.worldgen.structure.event.InitCubicStructureGeneratorEvent(InitMapGenEvent.EventType, ICubicStructureGenerator) |